Tag Archives: Training

From the Zombies, Run! Blog (http://blog.zombiesrungame.com)

Launch day is almost upon us! …But then what?

The wait is almost over! Zombies, Run! 2 is just a matter of days away. Hours, really. Yes, we’re still on track to release on both iOS and Android on April 16th. We promised to keep you updated if anything changes and, thankfully, nothing has.

In case you didn’t see our previous post on the subject, Zombies, Run! 2 will be an update to your current Zombies, Run! app. Which means that if you already own Zombies, Run! you won’t have to purchase Zombies, Run! 2; you already have it!

This update includes seven missions from Season 2 – four story missions and three side missions. We know that some of you will blast through these quite quickly, but don’t worry. There’s plenty more where that came from!

The week of April 29th will mark the start of our weekly mission releases. We have over sixty missions in development right now which we’ll be making available at a rate of three a week. That’s two story missions and one side mission every week. All brand new. Buying a season pass will give you access to these as and when they become available.

Don’t worry, there’s no pressure to play them all as soon as they’re released. Once they’re out, they’re yours to play whenever you want.

So prepare yourselves, because if you thought Zombies, Run! Season One was intense, you ain’t seen nothing yet…

ZR track here

Whoo! Nearly hit 100% on this run, and it was a long run too. I had ONE blip in this run near the end of the Green Zone, which took the 2% off, and I pre-empted the 5-minute mark by starting to slow-jog at the Blue Zone, even though I can walk it.

Day 16’s image isn’t available, not sure why, even though I synced my pacer. Most likely it’s because I ended up running a workout that was deleted.

 

Half Marathon Training – Day 16

ZR track here

Trying to use the ASICS application was a nightmare. There’s no audio and no indicator to tell you when you are too fast or too slow compared to the guideline pace. There’s no way to even know whether you have HIT the guideline pace either. Used it for about 2 minutes before giving up on it. I’ve logged a suggestion to ASICS about that.

I’ve switched back to miCoach training, but since I stopped the place, I’ve had to restitch my plan from where I left off, and for some reason, the plan won’t sync up properly with the previous runs, so now I’m continuing with workout # 19 (Saturday) instead of 17.

 

Half Marathon Training

I’ve just found out that ASICS (whom all my running gear is from) also have a mobile app and training plans, including plans for various distances and paces. And yes, Half Marathon is included in them.

I’m going to switch off miCoach for a bit and try out the ASICS plan. They have structured the plan into phases to add variety to the plan and I like that because you can see exactly what phase you are in and keep yourself motivated. Unlike the training I was doing via miCoach, this one, like most mobile/web training plans, is pace-oriented.

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ZR track here

30-minute run. Surprisingly, burned out pretty quickly. But I guess that’s what happens when you don’t have a decent lunch…

My run was later than normal because of training at the office which delayed me, not to mention an accident at the Brent Cross junction with the North Circular Road….