Blender Fox


Airdrop Mode

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New update to the app. Airdrop Mode. You select your target and whether you want to go there, or there and back, and you get a dynamic mission created for it. Might give it a go as part of my long run this weekend.

Screenshot_2013-10-23-12-09-32

Zombies, Run! | Free Halloween missions coming soon to Zombies, Run!

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We wanted to do something a little bit special to celebrate Halloween this year, so we’ve created 3 free Halloween missions for Zombies, Run!

Because Zombies, Run! already contains a lot of zombies and other scary things, we had to think outside the box in order to come up with these new Halloween missions. As a result, they’re super daft and very fun.

You’ll notice that these missions are separate from the canon and, as a result, can be played by anyone regardless of where you are in the story. Think of them as the Treehouse of Horror of Zombies, Run! The… Sports Bra of Terror? Don’t worry, we’ll think up something catchier than that…

There are 3 Halloween missions in total and we will be releasing them, one a day, in the run-up Halloweek (see what we did there?). We’ll have more spooky info on these as we approach that ominous day, so keep scarily checking the blog. With fear.

Zombies, Run! | Free Halloween missions coming soon to Zombies, Run!.

The Sims FreePlay

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I’ve just started play The Sims FreePlay on my Android tablet. It’s a Freemium game (i.e. it’s free, but you have option in-game purchases) and I have to think that the people at EA seem to have some dark humour. Here’s an example. I planted some tomatoes, which have a high XP, but only if they grow. And that’s a big IF. Tomatoes, like some of the other items in the game have a chance to do something else. With some, it’s burning, with others, its spawning a monster. Tomatoes spawns a “Sim-eating Monster” and the only option is to “Negotiate” with it. Which then turns into a fight, and within the fight, you get your sim in a position which looks like s/he is… well, almost doing something a little out of the ordinary…

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Zombies, Run! | Welcome to ZombieLink 2.0

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ZombieLink has now been upgraded. The previous beta.zombiesrungame.com URL now redirects back to www.zombiesrungame.com

So if you want, follow me ;)

Zombies, Run! | Welcome to ZombieLink 2.0.

Fighting Dirty...

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mokujin_fail_by_dhim-d45g819.gif (500×333).

Zombies, Run! 2 -- Supply Missions Are Back!

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The latest update for the ZR2 app now re-introduces the Supply Missions from Season 1. These missions are not storyline related and do not end. They go on for as long as you want. When you end the mission, the final audio clip plays. I haven’t checked since the update, but as these are optional, I don’t believe they will give you Materials for your base. Also, in the original ZR app, you could only do supply missions after playing certain missions. For example, you could only play the Fuel Run Supply Mission after the mission where you are introduced to Ed and Molly. Such a restriction is no longer the case.

Screenshot_2013-08-30-18-07-54 Screenshot_2013-08-30-18-08-04

Zombies, Run! 2 -- Updated

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A recent update to the Android app has been pushed out and it has introduced some new buildings and also increased the level cap on buildings from L3 to L4. I’ve updated my ZR2 Buildings FAQ with this new information. Here’s a copy of the latest building info

Armoury

Battle Statue (Only one per base allowed)

Comms

Concert Area (Only one per base allowed)

Defense Tower

Electronics Repair (Only one per base allowed)

Farm

Guiding Centre

Hospital (Only one per base allowed)

Housing

Janine’s Farmhouse

Kennel (Only one per base allowed)

Laboratory

Library

Map

Paddling Pool

Pharmacy

Playground

Sewer System

Tall Radio Tower (Only one per base allowed)

Tequila Shack

Training Area

Vegetable Patch (Only one per base allowed)

Water Treatment

Weather Station (Only one per base allowed)

Zombies, Run! Runners List

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Here’s a list of all known runners and their current designations that I’ve picked up from the game. I haven’t yet checked the audio from the 5K app, so there could be some more updates.

Abel Township Runners Runner 3: Simon Runner 4: Jody Runner 5: Alice Dempsey (Deceased since pre-story. Mentioned in S2-M21), You Runner 6: Maggie Doane (Deceased as of S1-M22), Owen Runner 7: Evan Deaubl (Head of Runners) Runner 8: Sara Smith (MIA since S1-M23, returns at end of S2-M10/start of S2-M11) Runner 9: ?? (Mentioned in S2-S3) Runner 10: Chris McShell (Deceased as of S1-M19, mentioned in S2-S12), Jamie (temporary designation) Runner 12: Jack (also S1 radio presenter) Runner 13: ?? (Mentioned in S1-M15) Runner 14: ?? (Mentioned in S1-M15) Runner 17: ?? (New Designation, mentioned in S2-M21)

New Canton Runners Runner 5: ?? (Designated to you during S2-M1) Runner 38: Lem Runner 47: ?? (Mentioned in S2-M1) Runner 49: ?? (Mentioned in S1-M18) Runner 93: You (temporary designation in S2-M1)

As with all my ZR info, it’s going onto my BitBucket repository so I can keep it updated. Link to this version here.

Keep Calm....

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Pinterest.

Zombies, Run! | Your cool bases

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Hey, check it out. I got mentioned :)

Next we have Blenderfox’s… unique vision of Abel Township. One that features seven fully upgraded training areas. Presumably so that Runners have no excuse not to keep active between missions. Though, at least they get to go to sleep in actual houses of an evening…
Well, considering I focused on defense first and foremost before developing the rest, Training Areas were one of the few buildings which pushed up the Defense rating of the base. Others, such as the Comms shack didn't push the defense up as much because it also increased Morale.

Now, with Defense and Morale at 100%, I can start working on using the other buildings.

The guys at Six to Start were right though. My base is definitely “unique”. It’s the only one with more than one Training Area. And the only one to have all of them fully upgraded (although they don’t all have the full addons)

Zombies, Run! | Your cool bases.

The article didn’t have a good picture of the base, so here’s a better shot (clickable to go full-screen):

Selection_001

Zombies, Run! Audio Extraction Script

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Here’s a snippet to extract all the ZR zips. Copy all the zips onto your desktop and run this in a console window

for a in .zip do unzip -o $a -d <a class="zem_slink" title="Basename" href="http://en.wikipedia.org/wiki/Basename" target="_blank" rel="wikipedia">basename</a> $a .zip rm $a rm basename $a .zip/.json done

Now, each ZR zip contains the audio (as mp3s), plus a json file detailing what item ranges can be picked up during each block and with what probability. We don’t need this for what we are doing.

There’s also no telling whether or not Six to Start will start including other files within their zips, so rather than extract just the mp3s, I extract everything, then take out what I know I don’t need.

 

Zombies, Run! Building Requirements &amp; Achievements

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I’ve started work on two FAQs which list the building requirements and achievements that can be unlocked in the game. The links are:

http://goo.gl/WdZsEV (Achievements)

http://goo.gl/VhwuCa (Building Requirements)

The information isn’t quite complete as I haven’t built all the buildings, or unlocked all the achievements. But it’s a start. I’ve made a guess on some of the requirements for some of the achievements, but they’re not confirmed. If you’ve unlocked any of the ones I’m missing, let me know, so I can fill the gaps.

Zombies, Run! | Zombies, Run! Season Pass Summer Sale!

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We’re celebrating the sunny British weather (as short-lived as it no doubt will be) with a Zombies, Run! Season Pass Summer Sale! All three Season Passes are available for half-price until Monday, July 15. Yes, even if the weather takes another turn for the rainy.

If you’re new to the game, this is the perfect opportunity to gain access to 30 already-released missions, plus another 30+ which we’ll be releasing on a weekly basis starting from Wednesday, July 30.

Season Pass: Now $1.99 (usually $3.99): Includes 40+ Season 2 Story Missions

Season Pass Plus: Now $3.99 (usually $7.99): Includes 60+ S2 Story Missions and Sidequests

Sidequest Pass: Now $2.99 (usually $5.99): Includes 20+ S2 Sidequests

So far, Season 2 has been packed full of great missions. From the profoundly epic, to the intimately daft. We’ve even had Margaret Atwood make a special guest appearance. As you need more incentive, completing certain missions will unlock new buildings and amenities for your Township. This will continue as we enter the second half of Season 2 in late July.

via Zombies, Run! | Zombies, Run! Season Pass Summer Sale!.

Order &amp; Chaos

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Gameloft really need to review their way that they design their maps and the monsters. I just got stuck in a spawn point, being killed by monsters before my load screen disappeared, losing money each time I die, then respawning to the same point, then getting killed again, losing more money, respawning again, then dying again, repeat ad lib.

Order and Chaos

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I’m playing Order & Chaos on my Android, and I’m planning my build. I’m going to go for a defensive build, which is mainly Permafrost/Frost/Ice-based skills. So after playing with this calculator at OAC, I’ve found that I can max out every skill by the time I hit the cap of L60, except for the two skills which are sleep-spells, and are practically useless - they send the opponent to sleep, and any attacks or skills wake them up again.

Naruto vs Jinchuruki and Tobi Final Fight : Naruto Shippuden Ultimate Ninja Storm 3 - YouTube

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youtu.be/NAe4YUs0v…

via Naruto vs Jinchuruki and Tobi Final Fight : Naruto Shippuden Ultimate Ninja Storm 3 - YouTube.

Ashura's Wrath

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The average Hollywood movie lasts from 1 to 2 hours. Splice together all the cutscenes from Ashura’s Wrath and you get nearly 5 HOURS. And if you consider the work involved in voice acting and the number of decisions a player can make, I think, personally that in games such as AW which have extensive CG and cutscenes, the VA cast deserves a lot of respect.

Also, it’s interesting when you do a bit of research and find out what other character’s the VAs do. Ashura, for example, also voiced Sado from Bleach, Elfman from Fairy Tail and Guile from SFIV.

Yasha also voiced Grimmjow in Bleach, Freed in Fairy Tail, Vega (Balrog) in SFIV, Archer in Fate/Stay Night, Escher in Chaos Rings (which I played to death on my TF101), and surprisingly (and creepily), he also voiced Undertaker from Kuroshitsuji.

Notice something? The main two characters both voiced characters from Bleach, Fairy Tail and SFIV.

www.youtube.com/watch

Asura's Wrath - The End Of A God - YouTube

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An epic fight :)

https://www.youtube.com/watch?v=uQIoQrm1rGs

Asura’s Wrath - The End Of A God - YouTube.

Ōkami

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Whilst browsing Pinterest, I found this. It’s a Blender rendering of Amaterasu from the game Ōkami. With the introduction of the Freestyle rendering in Blender, I suspect we’ll see similar artwork explode onto the CG scene pretty soon.

From http://yuuji000.exblog.jp/13059784

Zombies, Run! 2 - Base Building

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Okay, I have built all my buildings up to L3 and finally managed to fill in some gaps in my info thanks to the latest update to the app. So my Base Building FAQ is pretty much complete now. Here’s the link:

http://goo.gl/bAv2o

Zombies, Run! - My Base

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Here’s my ZR2 base. All building are L3 (max) and the extra farms and housing are due to building/upgrade requirements of other buildings.

Now, to extend the base and try to max out the defense and morale.

Zombies, Run! | What’s next for Zombies, Run! 2?

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From the ZR blog (Zombies, Run! | What’s next for Zombies, Run! 2?)

And this was mentioned in my previous posts here and here, before they blogged it. :D

Since the launch of Zombies, Run! 2, we at Six to Start have continued to work hard on the game. We’re producing bug fixes, feature updates and more for not only the iOS and Android versions of the game, but ZombieLink too.

To start off, we’ve released ZombieLink Mission pages today. This is a huge update to ZombieLink, which allows you to track which missions you’ve completed and view detailed information for each one. On each mission page you’ll not only see your related run logs and a description of each individual story clip, but you’ll be able to listen back to them, too. And by default, we’re hiding spoilers so you won’t see details from missions you haven’t played.

We’re really pleased to deliver such a regularly requested feature. Be aware, though - you can only hear clips from missions you’ve previously completed.

Visit the Missions pages (you need to be logged in)

We’ve also released an update for the Android version of Zombies, Run! 2 today. This includes a bunch of bug fixes, as well as the highly anticipated re-introduction of Radio Mode. So if you’ve already rushed through all the story missions and sidequests which have been released so far, you can jump straight to Radio Mode on your next run. Next on the list are Race Missions, which we’ll be adding to the Android version of the game as soon as we can.

We’re not going to run out of new stuff to add to either the iOS or Android versions of Zombies, Run! 2 anytime soon. As well as bug fixes and tweaks, we’ve got plans to improve the base builder even further, plus some other secret stuff which we can’t discuss quite yet. We’ll also be adding supply missions and the codex back to the game, so look out for all that in the coming months!

 

Doing something untoward during the Zombie Apocalypse

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Funny…. Zombies Run audio:

"Collected some underwear, a shirt, a pair of trousers, and a sports bra."
What the hell?!

CHAOS RINGS II - Android Apps on Google Play

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Anyone tried this yet?

 

CHAOS RINGS II - Android Apps on Google Play.

Missions Page

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It looks like Six to Start are working on a missions summary/progress page:

https://www.zombiesrungame.com/missions/

The content of this page is dependent on your progress.